Welcome to The Archives.

These are the projects that got me here—each one a step in developing my eye, process, and voice across branding, UX, and visual design.

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Playstation Beta Program Card Graphics

Designing cohesive visual assets for PlayStation's Beta Program through collaborative iteration and strategic branding

Role: Lead Designer
Scope: 5 Weeks
Graphic DesignBranding

Jongro BBQ Kiosk

Tableside kiosk experience created for a KBBQ Restaurant that features a fully customizable "Build-Your-Own" menu, an integrated grill timer to assist diners, and traditional games to help diners get a more traditional dinig experience.

Role: UI/UX Designer/Researcher
Scope: 15 Weeks
UI/UXUX Research

New Media Club Portfolio Review Branding

Created a brand identity for New Media Club's Fall portfolio review campaign.

Role: Creative Director
Scope: 4 Weeks
Graphic DesignBrandingStrategy

New Media Club Posters

Series of posters designed for RIT's New Media Club

Role: Content Creator
Scope: 1 Year
Graphic Design

GORM

Interactive Tamagotchi made in Spline and Figma

Role: UI/UX & 3D Designer
Scope: 5 Weeks
UI/UXMotion Design3D Design

Neighborly App

City exploration app inspired by Rochester's ROCtheRiverway inititive

Role: UI/UX Designer
Scope: 8 Weeks
UI/UXBrandingGraphic Design

Figma Playing Card App

Figma prototyping exploration with playing cards

Role: UI/UX Designer
Scope: 5 Weeks
Graphic DesignMotion DesignUI/UX

Aura App Redesign

Redesign of the photosharing app Aura

Role: UI Designer
Scope: 2 Weeks
UI/UX

Design is a Heartsong Poster

Poster made for a "Design is a... " prompt

Role: Graphic Designer
Scope: 5 Weeks
Graphic Design

Imagine RIT Poster

3rd Place winning poster created for RIT's largest creativity and innovation event

Role: 3D Designer
Scope: 5 Weeks
Graphic Design3D Design

The Geode Collection

Abstract poster series about the various types of geodes

Role: Graphic Designer
Scope: 5 Weeks
Graphic Design

Pill Poster Series

Typographic restrictions study

Role: Lead Designer
Scope: 8 Weeks
design

Earth Harbor Ad

Exploration of 3D modeling and advertising

Role: Lead Designer
Scope: 6 Weeks
3D DesignGraphic Design

It's Nothing New

A 3-Day design sprint commentary based on the increase of AI

Role: Lead Designer
Scope: 3 Days
Motion DesignGraphic Design

Hedonist Rebrand

Rebrand of a local Rochester Buisness including logo, letterhead, buisness card and a flyer

Role: Graphic Designer
Scope: 6 Weeks
Graphic Design
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Figma Playing Card App

Figma prototyping exploration with playing cards

Role: UI/UX Designer
Scope: 5 Weeks
Graphic DesignMotion DesignUI/UX

ROCtheRiverway App

City exploration app inspired by Rochester's ROCtheRiverway inititive

Role: UI/UX Designer
Scope: 5 Weeks
UI/UXBrandingGraphic Design

GORM

Interactive Tamagotchi made in Spline and Figma

Role: UI/UX & 3D Designer
Scope: 5 Weeks
UI/UXMotion Design3D Design

New Media Club Posters

Series of posters designed for RIT's New Media Club

Role: Content Creator
Scope: 5 Weeks
Graphic Design

Aura App Redesign

Redesign of the photosharing app Aura

Role: UI Designer
Scope: 5 Weeks
UI/UX

Design is a Heartsong Poster

Poster made for a "Design is a... " prompt

Role: Graphic Designer
Scope: 5 Weeks
Graphic Design

Imagine RIT Poster

3rd Place winning poster created for RIT's largest creativity and innovation event

Role: 3D Designer
Scope: 5 Weeks
Graphic Design3D Design

The Geode Collection

Abstract poster series about the various types of geodes

Role: Graphic Designer
Scope: 5 Weeks
Graphic Design

Jongro KBBQ Kiosk

UX research project for creating a tableside kiosk for NYC based KBBQ Restaurant, Jongro

Role: UI/UX Designer/Researcher
Scope: 15 Weeks
UI/UXUX Research

Generic Visuals for the Beta Program at Playstation

Created generic visuals for cards for the Beta Program at Playstation

Role: Lead Designer
Scope: 5 Weeks
Graphic DesignBranding

Pill Poster Series

Typographic restrictions study

Role: Lead Designer
Scope: 5 Weeks
Graphic Design

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